Avánthe Temple Spells

Avánthe (Av) & Dilinála (Di) Generic & Temple Spells
(Av) Acclimatisation (Ritual: T) caster immune to weather extremes.

Adornment (Ritual: G) increase physical attributes and attractiveness

Aeriality (Psychic: G) fly

Alleviation (Ritual: U,G) healing of conditions (Poison, Exhaustion, etc.)

Artfulness (P:G) increase competency in some skills

Benefaction (Ritual: G) restores Pedhetl

(Av) The Breath of the Goddess (Ritual: T) bubble of air or vacuum

(Di) The Crown of Purity (Psychic: T) targets speaks the truth

Demonology (Ritual: T) summon demons

Desiccation (Ritual:G) shrivel body and remove all fluids

Empowerment and Enervation [Empowering] (Ritual: G) increase attack & HP of a target

(Di) Encapsulation (Ritual: T) put target out of phase with reality

(Av) Fructification (Ritual: T) fertility

(Di) The Girdle of the Maiden (Ritual: T) a woman is empowered

The Hands of Kra the Mighty (Psychic: G,T) invisible giant hands that can attack targets

Healing (Ritual: U,G) ...

Inscription (Ritual: U,G,T) impress one spell onto an inanimate object for later trigger or release

Mindbar (Psychic: T) blocks memories from being read

The Monument of Excellence (Ritual: T) barrier against all things

Nimbleness (Psychic: G) increase Dex

Nutrification (Ritual: U,G) creates sufficient nutrients in target to stave off hunger

Pestilence (Ritual: G) a plague

Phantasms (Ritual: U,G) create illusions which can fight, disguise caster appearance, etc.

Prorogation (Psychic: G) slow

Revivification (Ritual: T) raise the dead

(Av) Seismism (Ritual: T) earthquake

The Speculum of Retribution (Ritual: G) reverses offensive spells cast against caster

Tranquilisation (Ritual: G) calm the storm

Vallation (Ritual: G) wall of other-planar substance

(Av) The Well that Waters the World (Ritual: T) create water

Zoic Domination (Ritual: U,G) control animals and semi-intelligent creatures

(Av) Zooification (Ritual: T) animate plants